SWIFT 3D 3.O FOR 3D EXPORT TO MACROMEDIA® FLASH New version of 3D application provides
realistic vector output styles, photo quality raster export, and SmartLayer Technology for direct integration with Macromedia Flash MX Boulder, CO – September 23, 2002 – Today Electric Rain, Inc.® announced the release of Swift 3D® version 3.0, a standalone application allowing designers to build and export 3D animations to the Macromedia® Flash (SWF) file format, as well as other major vector and raster formats.
Electric Rain continues to innovate and raise the bar in the 3D-to-vector industry, said Mike Soucie, President of Electric Rain, Inc. Swift 3D V3 offers ground-breaking advancements in realistic vector rendering with new RAViX III rendering options, while the Swift 3D Importer for Flash MX creates a whole new approach for Flash designers and developers integrating 3D into their projects. And with a complete ray
tracing rendering engine that supports bitmap textures and photorealistic output, its clear that Swift 3D V3 is a big-time upgrade that provides significant value at an affordable price. RAViX III Vector Output Options - Transparency – Renders individual objects with opacity settings respected by Flash
- Reflectivity – Supports reflective materials to create realistic vector and raster effects
- Advanced Specularity – Gradated highlights add depth to low-bandwidth output styles
- Multiple Shadows – Overlapping shadows from any light source increase visual accuracy
SmartLayer Technology SmartLayer technology works in conjunction with the Swift 3D Importer plug-in for Macromedia Flash MX enabling users to render 3D scenes to a proprietary file format. Files can then be imported directly into Flash MX libraries with various aspects of the scene broken out into individual layers, offering unprecedented
new design possibilities. - Render separate layers for colors, lines, shadows, highlights, reflections and transparencies for better integration with design projects
- Create separate layers for stationary and moving objects to eliminate duplication of static frames and reduce the overall size of files
- Insert Swift 3D renderings directly into Flash MX libraries for better workflow when moving between applications
EMO Ray Tracing Rendering Engine The EMO Ray Tracer enables the use of bitmap textures within 3D scenes, and supports ultra-realistic rendering
output with transparency, reflection and refraction. Swift 3D V3 exports raster images and animations to the JPEG, BMP, PNG, TIFF and TGA file formats, as well as Macromedia Flash (SWF). SWF files are cropped on a per-frame basis to guarantee smallest files possible. Additional Swift 3D V3 Features - Path Animation for shape morphing of extrusions and lathed objects
- Convert text to paths for font customization and morphing
- Scene Hierarchy for creating parent/child relationships and complex animations
- Auto-shape tools for easy extrusion modeling
Swift 3D v3.0 Featureslist Export scenes to the widest variety of file formats - Vector export to SWF, EPS, AI and SVG files
- Raster export to SWF, JPEG, BMP, TIF, PNG and TGA
Import popular 2D and 3D file formats - Bring in 2D vector artwork from AI and EPS files while respecting colors
- Open 3DS files while respecting animations, cameras, lighting and colors
- Import DXF files for conversion to vectors
Advanced internal modeling - 9 primitive objects to model with
- Extrusion Editor with Bezier pen tool for real-time 2D to 3D conversion
- Lathe Editor for complex modeling, plus rotation and smoothing controls
- Extrude any TrueType or PostScript font for creating instant 3D text
- Reshape objects over time with non-linear scaling
- Polygon reduction controls for objects
- Drag-and-drop materials allow easy object coloring
- Supports complex intersecting objects
Enhanced level of object control - Control pivot point locations
- Numerical positioning and scaling of objects
- Nudge objects with keystrokes
- Lock objects in place
- Constraint object movements along an axis
Quick and easy animation - Pre-built drag-and-drop animations
- Full keyframe-based animation timeline with tweening support
- Automated click-and-drag timeline scaling
- Animated materials allow for morphing of colors over time
Sophisticated Cameras and Lighting
- Create free and targeted cameras for full control within the scene
- Use the lighting trackball for immediate lighting effects
- Add free and targeted lights directly in the scene for complete control
- Create animated lighting schemes and detailed camera animations
Full Preview System - Test rendering styles without leaving the interface
- Preview and edit complete rendered animations before exporting a file
Broadest spectrum of vector output
- 3 Outline levels - Outline, Mesh and Hidden Edges for wireframe export
- 5 Cartoon shading levels - One, two, four, full, and average color fill
- 2 Gradient shading levels - Area (per-surface) and Mesh (per-polygon)
- Transparency - Output objects with alpha settings
- Reflection - Vector-based reflections from designated surfaces
- Complex Shadowing - self, plane, intersecting and object casting
- Advanced Specular Highlights - control detail of highlights
Unmatched rendering Power with RAViX III - RAViX III rendering engine renders 10x faster than competing products
- Handles 250,000+ polygon models with ease
- Industry renown as the most accurate vector rendering engine available
Photorealistic rendering with EMO Ray Tracer Maximum optimization of files - Control over levels of detail and curve rendering
- Exports fully-optimized files ready for publishing without further editing
System Requirements - Windows 95, 98, 2K, ME, XP, NT 4.0 or Macintosh System 8.1 or higher
- 200 MHz Pentium or Power PC processor
- 32 MB of RAM (WIN) or 64 MB of application RAM (MAC)
- Video resolution 800x600x65k
- 20 MB free hard disk space
- CD-ROM Drive
- Mouse
Swift 3D V3 will provide Macromedia Flash MX users with a better and more flexible approach to integrating 3D content into their projects said Michael Williams, product manager, Macromedia. Electric Rains SmartLayer Technology is a prime example of how Macromedia Flash MX can be extended to meet customer needs by tapping into existing Flash functionality and providing them with a seamless workflow when working with 3D media types. By
bringing 3D content into Macromedia Flash MX as distinct elements, Swift 3D V3 will increase the already extensive capabilities of the Flash authoring tool. Swift 3D V3 is available immediately on the Windows and Macintosh platforms. The SRP for Swift 3D V3 is $169.00 USD for the download and boxed CD version. Upgrades from previous versions of Swift 3D are $89.00 USD, with a limited time offer to upgrade
for $79.00 USD. Swift 3D V3 is currently available from the Electric Rain website at www.erain.com. |